Comments

Log in with itch.io to leave a comment.

Hello!

Sorry for the bother, but I have a minor question/petition.

Is there a way to separate/move the squares of the crafting table?

I want to use an Octagram as the background image for the crafting part and aesthetically it would look better if each square aligns with each point of the Octagram  (the square at the center is fine where it is).

Is fine if it's not possible. It's just for aesthetically purposes in the end. Aside from that, the plugin is everything I needed for my game.

Cheers!

Hello! How are you?

Don't worry, your question doesn't bother me at all. The thing is that this is handled by RPG MAKER MZ, since the system uses Windows Selectable (which basically, in simple terms, is what allows you to make selections) and it operates with rows and columns, and let's say it doesn't have "individual" control over each selectable item. The only solution would be to create 8 individual Windows Selectables and then combine them, but I think that could break everything, haha.

Anyway, I will try to see if I can find a solution for what you need, and if I succeed, I will let you know. But for now, I'm leaning more towards no than yes, but I don't want to speak without trying first.

Thank you for the fast reply!

As I said before, it just a minor thing so is fine if you don't try too hard. It's a shame but still I can make it work in my game.

Also, thanks for the neat plugin, works like a charm!

(1 edit)

I was trying some things, but it turned out terrible xD

Not to mention the poor control it has since being a Windows Selectable, the controls go crazy and it's not very intuitive.
The thing is, it's designed to work like a square table haha.

Anyway, I might not be able to implement what you want, but I promise to update the plugin with some improvements to at least make up for it. Does that sound good to you? ^^

Thanks for the support and trust.

I'm sending you an image so you can see that at least I tried lol.

Is fine, really!

It was just a minor thing but thanks for the effort.

And any upgrade is welcomed, of course.

Cheers!

I have updated the plugin to version 1.1.0, I hope it at least works for you ^^

(1 edit)
This was exactly what I needed, thank you!
Since I have a lot of usable and unusable items I made a small change to line 1142 so it would only show usable items:
return $gameParty.hasItem(item) && DataManager.isItem(item) && this.isEnabled(item);
It's my first time using RMMZ so if there's a better way to do it, or the plugin gets updated with something like this, I'd love to know, thanks :)

Hi, there! I just purchased this (amazing) plugin, but I've discovered an error in compatibility with Visustella's Message Core? I bug tested it and it's specifically that plugin it's not running with. It says, 'Cannot read property 'replace' of undefined'.

(+1)

Hello, thank you for your support! I'm glad you liked it.

I can't always guarantee compatibility with plugins from other authors, but since this time it's something that can be easily resolved, I have already updated the plugin to try to provide compatibility with that plugin.

Best regards! :)


Please update the plugin to  v1.0.1 to fix this issue.

It works!! Omg thank you so much! So happy right  now!

I was not even planning on having a similar system in my game, but just seeing it, I had to buy it. Your plugins are something else dude, please don't stop releasing em! You're amazing!

Thank you very much for your comment and your support!

As long as I receive support from the community and it can be financially viable for me, I will continue to do it with great pride.

Sending you warm regards!