RPG Maker MZ Plugin: Equipment Evolution
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⚔️ Equipment Evolution System
Enhance your RPG Maker MZ game
✨ Dynamic Equipment Evolution: Your weapons and armor can now evolve to higher grades, unlocking new traits as your players meet specific in-game conditions!
🔄 Customizable Evolution Path: Create unique conditions such as defeating enemies or using special items to upgrade your equipment’s power, granting your players new skills and boosts.
🔥 Build Your Own Evolution: Set multiple upgrade levels with progressive traits, making each evolution feel rewarding and impactful in your game world.
⚙️ Fully Configurable Interface: Customize text, colors, keys, and all UI elements to match the style of your game effortlessly.
💡 Easy to Set Up: Follow the intuitive step-by-step guide and get started quickly, with extensive documentation and a helpful video tutorial to ensure you maximize the plugin's potential.
For more details, check out the video tutorial to see how the Equipment Evolution System can transform your RPG experience!
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Undermax |
Tags | Crafting, evolution, plugin, RPG Maker, rpg-maker-addon, RPG Maker MV, RPG Maker MZ, rpg-maker-mz-plugins, upgrades, visustella |
Purchase
In order to download this plugin you must purchase it at or above the minimum price of $6.99 USD. You will get access to the following files:
Comments
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hmmm, it seems when i evolve my weapon, my attack stats remain the same like i start with 25 attack, and i evolve the weapon 5 times with each weapon gaining a little more atk, but it hasn't changed, my actor is still at 25 atk, also when i evolve the weapon, can i change the weapon name? my beginner sword os ironblade and it evolves into bladelords legacy,
Hello. I recommend you watch the plugin video carefully. Remember that what you get are the traits of other equipment. And no, it is not possible to change the name of the equipment as this would generate complications. RPG Maker MZ does not handle independent objects so working with the equipment is quite complicated and there are things that are very limited by the same object.
Remember that the plugin does not change the equipment itself for another one, but what it does is obtain the properties of other equipment.
ok, so it wont increase my character stats visually? it will still say 25 atk?
In the DATABASE:
IN THE GAME:
IN THE DATABASE:
IN THE GAME:
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Ok, it seems to be a compatibility issue with this plugin and visustella core plugin, is there a way around it? nvm i needed item equip core to get it to work, so far it seems to be working
Hello. Yes, I understand you. Unfortunately, I don’t get along very well with Visustella’s plugins, as they are encrypted, making it difficult to analyze their code. I have tried contacting their team, but I haven't received an effective response. So, while it’s true that their plugins are excellent, they modify many aspects of RPG Maker MZ and sometimes cause incompatibilities.
I’m sorry I don’t have an exact solution. I tried making some modifications to the plugin’s code, but I’m not entirely sure it will work 100% since I haven’t had time to test it thoroughly. Try it out and let me know how it goes.
Please send me a support message through my support page so I can send you a custom version of the plugin to see if it solves the problem.
There seems to be a bug or something, in the evolving window, when i press escape to close the window, it opens the condition window instead, i have set the button to ctrl and pressing the ctrl opens the evolution window, but also the esc button does the same thing, if i meet the requirements and i evolve the weapon, then it seems to be normal, i can press esc to close window
Hello, how are you? 👋🏻 I'm glad you like the plugin, and I'm sorry to hear you're experiencing issues with it.
Mmm... What you're mentioning is really strange since it doesn't happen to me.
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Remember that if it’s a compatibility issue, I may not always be able to help, but I’ll at least try:
First, please check all the Parameters are correctly:
If it doesnt work, I need you to do me a favor—I need to be able to replicate the error on my system so I can analyze the cause in depth and try to fix it. For that, I need you to send me a copy of your project or a technical demo so I can replicate the error. (Just attaching a debug map to replicate the situations is enough) Please remember to include everything necessary for me to simulate the same environment. Don't forget to include all resources and conditions (e.g., files, plugins, etc.), including the rpgproject file with the raw js, data, and other folders, so I can open the RPG Maker editor and run all the necessary tests.
For this, I ask you to contact me using the Support form and following the steps indicated by the system: https://undermax.online/undermax/support.html
I look forward to your response! Best regards
i just deleted plugin and loaded it again its fine now
Is it possible to change the name of a Weapon/Armor after evolution?
Including description change?
Hello. Let me explain, this plugin does not manage "Independent Items." As you already know, RPG MAKER does not have a system for managing independent items (unfortunately), making many of these plugins very difficult to handle.
This particular plugin is designed to keep the same item "ID" while inheriting traits from another, but essentially, it remains the same item.
This is why it becomes practically impossible to change its name, description, or icon without affecting all other global items.
Unfortunately, it's a complex plugin.
I hope you can understand it ^^
And sorry for any inconvenience caused.
Can you make plugin to work with Visustella Items/equips Core
Hello! Thank you for reaching out. Unfortunately, since the Visustella code is encrypted, I cannot read it, which makes it extremely difficult to understand how their plugin works and what methods Visustella uses.
I have tried to make my plugins as compatible as possible, but unfortunately, it’s not always achievable. If I manage to do it at some point, I’ll release it as an update :)
Best regards!
From what I read on the Visustella website, or on the forum page, if authors want to make patches or plugin compatibilities, they would need to contact Visu team.
Hello! That’s correct. However, I did try with other plugins in the past, but unfortunately, I never received a response from them. :(
I imagine they’re overwhelmed with a large volume of emails and simply can’t respond to everyone. That’s why I usually stick to working with RPG Maker MZ vanilla. Mixing plugins from different authors can sometimes lead to these kinds of issues, especially with complex and extensive plugins like those from Visustella.
It really makes me feel bad not being able to provide a solution every time. I’m truly sorry for any inconvenience this may have caused, and I hope you can understand.
Very understandable. Often times I've had to either drop specific plugins that don't play nice with Visu or find alternatives.
♥️