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๐ŸŽฎ Pressing Minigame Plugin๐Ÿ•น๏ธ

Add more interaction to your game and create incredible events with ease! โœจ


๐ŸŒŸ Key Features

  • ๐Ÿ”‘ Engaging Key-Pressing Gameplay: Players engage by rapidly pressing a specified key or clicking the mouse to fill up a counter before time runs out.
  • โš™๏ธ Customizable Game Parameters: Tailor the minigame's difficulty with settings for timer duration, required number of presses, and rewards.
  • ๐Ÿ‘€ Visual Feedback: Includes a progress bar, optional visual timer, and configurable text to guide and motivate players.
  • ๐Ÿ† Reward System: Set up rewards to grant players items upon successful completion, adding incentive to beat the challenge.
  • ๐Ÿ” Win/Loss Conditions: Use RPG Maker MZ's switch system to track the outcome of the minigame, allowing for branching game narratives.
  • ๐ŸŽฎ Supports Multiple Input Methods: Compatible with keyboard keys, mouse clicks, and gamepad buttons.
  • ๐ŸŒˆ Dynamic Visual Elements: The progress bar and timer can be fully customized in appearance, including colors, gradients, and positioning.
  • ๐Ÿ“ Optional Text Instructions: Display instructions or motivational text with customizable font, color, and animation to enhance player engagement.


โš’๏ธ Integration and Configuration

  • ๐Ÿš€ Easy Plugin Commands: Start the minigame with simple plugin commands, making it easy to integrate into your game's events and storylines.
  • ๐Ÿ”ง Flexible Settings: Configure the minigame's settings through parameters, allowing for detailed customization to fit your game design.
  • ๐ŸŽจ Visual Customization: Modify the look of the progress bar, timer, and text through detailed settings for a seamless fit with your game's aesthetic.

๐Ÿ“– Example Usage


Begin the minigame with the plugin command. After starting, use an Event Wait for 10 frames to ensure smooth operation and accurate switch activation. Utilize Conditional Branches to determine outcomes based on the activation of win or lose switches, allowing for dynamic storytelling and consequences based on player performance.


๐Ÿ’ก Example Scenario: If the win switch is activated, reward the player with items and proceed with the victory narrative. If the lose switch is activated, trigger a different storyline or challenge.




Version Comparison

Feature DEMO FULL
Pressing Minigame YES YES
Time Mode Fixed Fixed / Dynamic with Variables
Visual Timer NO YES
Press Mode Fixed Fixed / Dynamic with Variables
Exclusive Key Mode YES YES
Gamepad Support YES YES
Mouse Click Support NO YES
Result Control by Variable YES YES
Auto-off Victory/Loss Switches NO YES
End Minigame when Goal Reached NO YES
Progress Bar Design Basic / Solid Gradient / More Customization
Optional Text Design Simple Complete
Visual Timer Design NO YES
Other Customization Options Limited Complete
Encrypted Code YES NO

Purchase

Get this plugin and 29 more for $59.99 USD
View bundle
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$5.99 $4.79 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $4.79 USD. You will get access to the following files:

PushKeyMinigame.js 42 kB

Download demo

Download
PushKeyMinigameDEMO.js 73 kB

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