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Overview:

 Large inventories can often be a hassle for players, leading to unnecessary scrolling and navigation. This plugin eradicates that problem, allowing players to easily and quickly find the items they're looking for.

Features:

  • Instant Filtering: As players type, the inventory items get filtered, narrowing down the list and spotlighting the desired items.
  • Customizable Activation Key: No need to stick with the default! You decide which key activates the search bar.
  • Animated Search Bar: A sleek sliding animation brings the search bar in and out of view, ensuring a modern look and feel.
  • Dynamic Help Text: The help message changes based on the search's state, guiding the player intuitively through the process.
  • Seamless Integration: Designed to fit naturally within the RPG Maker MZ environment, ensuring harmony with other UI elements and plugins.

Usage:
Easy to implement and even easier for players to use. Once integrated, players can activate the search bar with their designated key, type their query, and have their inventory adjust in real-time.

Elevate the user experience in your RPG Maker MZ game with the Dynamic Item Search Plugin. Simplify, streamline, and enhance!

Note:
This plugin does not have a DEMO version. It is a FULL version plugin directly.

StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorUndermax
Tagsfiltering, item-search, searching

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In order to download this project you must purchase it at or above the minimum price of $4.79 USD. You will get access to the following files:

ItemFiltering.zip 7 kB

Development log

Comments

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Hello,

first of all this plugin is great! Now I'm wondering if it is possible to have the same search function for the item scene during a battle. I'm working on a game with a lot of items and even though this plugin is already very helpful there is still this total mess when trying to find an item during battle...

Hello, thank you very much for your message! I can try to see if I can adapt it, but I can't be sure to make it work since they work differently Scenes of objects on the map and battle. I'll give you an answer here if I can get it. All the best!

Thank you very much! Looking forward to it :)

Hello!

I have been trying to get it to work and adapt it for quite some time, but given that the plugin depends on many functions from Scene_Items, its functionalities are not available during battles. (In fact, personally, that's why I usually don't make plugins related to battles because they are a headache.)

I even tried to create another dedicated plugin in an attempt to simulate its operation, but I cannot get it to work properly. Here's a proof of what I have attempted at least xD


But as you can see, the filters are not resetting correctly, and I don't understand why. It's as though the Window Items in battle are not refreshing things once the filter is applied... I'm sorry, but I think I won't be able to fulfill this request. :(

Thank you very much for trying. I really appreciate it. Your dedication is amazing. Top level support <3

Thank you! It's important for me to reciprocate the support in the same way! If I manage to update it in the future or find a solution, I will update it as a devlog!
A big greeting!

Hi

is it compatible with the Visustella MZ plugins? (menu core, item core...)

Hello! Although I generally make plugins for vanilla projects, there should be no compatibility problems. It may require some minor adaptations to fit 100% with your game, but the main functionality should work. Here is a photo of how this plugin works in the most recent Visustella demo. Big greetings!

Cool, I will probably try it and let you know.

Brilliant. I hope it helps you! Happy New Year!

(1 edit)

Hi, it's working well so far. Strangely, only bug I've encountered, pressing "W" makes the search bar go away, but the letter is still registered.

Also, it would be awesome if it used the game's font and/or we could control the size of the help text.

Still, it's a wonderful addition to my game. Thank you!

Hello! I'm glad it has been helpful to you. It's very important to me to listen and build trust with our users. I have already updated the plugin version to see if we can resolve the issues you mentioned.

The only thing that catches my attention is the "W" key issue you mentioned, as it hasn't happened to me. What I have done is implement a system that prevents the window from closing if the up arrow is pressed, as some plugins sometimes remap the "W" key to the up arrow, and that might be the problem. You should activate it in the plugin settings.

Remember to update the plugin by right-clicking on the plugin list, selecting ItemFiltering, and Right clicking on "Refresh" to refresh the update and view the new parameters.

I hope you manage to resolve those inconveniences, and I am at your disposal.

Sending you a big hug!

I haven't bought it yet, I just got the notification since I'm following you on itch.io, but I must say, fam, your plugins are really something else. They're original, and somehow when I saw them I'd never realized I'd need those features. AND your work has some serious quality. Thank you and keep up the amazing work <3

(+1)

Hello!

Thank you very much for your comment. I am truly delighted that the plugins I develop have been helpful to you. I strive each day to design ideas that have not yet been implemented or do not exist for RPG Maker MZ, and above all, to make them user-friendly for developers and provide a better gaming experience for players.

I can assure you that I will continue working on new ideas as they come to me.

Sending you warm regards, and once again, thank you for your support.