Update (Alternative): v1.2.3


⦿ Version 1.2.3 - Alternative Version

A Severe issue has been detected with saving/loading equipment:

  • The issue is currently under detailed investigation to identify the cause. Efforts are focused on achieving a definitive solution.

Identified issues:

  • The problem lies in the initialization of equipment, especially when characters start with default items ("Initial Equipment"). RPG Maker MZ lacks an "Individual Items" system, causing incorrect initialization of default equipment and leading to data handling issues.

Temporary Solution:

We will not use RPG Maker MZ's "Initial Equipment" system, as it causes issues. Equipment must be initialized manually by simulating the following event commands:

◆ Comment: This is necessary at the beginning of the game. 
◆ Change Weapons: Short Sword + 1 
◆ Plugin Command: DurabilityMZ: 
Remove Weapon: Weapon ID = 1 
Amount Type = Fixed 
Number Amount to Remove (Fixed) = 1 
Amount Variable = 1

If you want the character to start with default equipment, then add:

◆ Change Weapons: Short Sword + 1 
◆ Change Equipment: Reid, Weapon = Short Sword 
◆ Change Armors: Linen Clothing + 1 
◆ Change Equipment: Reid, Body = Linen Clothing

This process forces the system to properly initialize the durability system.

If starting with multiple party members, apply this process to each member.


We understand this is not a perfect solution, but it may resolve the issue. Apologies for any inconvenience caused. Managing this complex plugin without additional issues is quite challenging.


Files

DurabilityMZ.zip 264 kB
4 days ago

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